Gamevironments is a peer-reviewed online journal hosted at the University of Bremen, Germany. The journal is an international and multidisciplinary collaboration effort by the two editors-in-chief, Kerstin Radde-Antweiler from the University of Bremen in Germany and Xenia Zeiler from the University of Helsinki in Finland. Gamevironments seeks to explore both established approaches and new frontiers of researching video games/gaming as related to religion, culture, and society. The journal encourages inter- and multidisciplinary works combining for example Cultural Studies, History, Religious studies, Theology, Ludology, and Psychology.

There is one regular issue per year, which is published in summer. Additionally, gamevironments aims at publishing one special issue on a specific topic per year, in winter. Call for Papers for upcoming issues will be widely advertized.
All submitted articles will be reviewed on a double-blind peer-review basis.

Please consult the Gamevironments submission style sheet before submitting your paper, as well as the Help Desk for some general principles.

All submitted articles will be reviewed on a double-blind peer-review basis.
The journal follows a fixed timeline each year:

31.01. Full Chapter Submission
31.03. Review Results Returned
15.05. Revised Chapter Submission
summer Online-Publication

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CALL FOR PAPERS – Special issue of gamevironments:
JEWISH GAMEVIRONMENTS

Guest editor: Owen Gottlieb (oagigm@rit.edu)

The journal invites researchers to submit their work to gamevironments for possible publication in a special issue due for publication December 2017.

DEADLINES

Title and abstract submission: 29.03.2017
Full text submission: 12.07.2017
Review results returned: 13.09.2017
Revised text submission: 8.11.2017
Online publication: 31.12.2017

See detailed Call for Paper!

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